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Nowi Lizardmeni

 
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Marko
Kasjer



Dołączył: 18 Wrz 2006
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PostWysłany: Wto 20:35, 14 Paź 2008    Temat postu: Nowi Lizardmeni

W lutym 2009 roku swoją premierę będą miały prawdopodobnie pierwsze figurki i Army Book do Lizardmen ‘ów:

- Warhammer Armies: Lizardmen

- Lizardmen Stegadon

- Lizardmen Saurus Temple Guard

Jak juz mozna sie przyzwyczaic kilka modeli bedzie zmienionych reszta stara
Yellow_Light_Colorz_PDT_08


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SARGO
Beer Master
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Dołączył: 01 Gru 2005
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PostWysłany: Śro 5:55, 15 Paź 2008    Temat postu:

A dokładnie zapowiedziane to jest na 09.02.2009 Yellow_Light_Colorz_PDT_02

Ale Temple Guards będzie na bank plastikowe.


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Ostatnio zmieniony przez SARGO dnia Pią 7:37, 17 Paź 2008, w całości zmieniany 2 razy
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PostWysłany: Pią 20:46, 21 Lis 2008    Temat postu:

i juz jesst pełna jasność co i jak Yellow_Light_Colorz_PDT_03


The book is supposedly out in febuary 9th 2009. It is not known who is writing it.

New models:
- plastic Temple Guard, 10 per box, £12 / $25
- plastic Stegadon, 1 per box with options for all three variants, $40
- metal Kroxigor, 1 model per blister, $20
- metal Terradons, 1 model per blister, $17
- Barbed Razordon Hunting Party $25
- Scar Veteran wity army standard $15
- Tiktaq’To, Master of Skies $17
- Chakax, Eternity Warden $15

Blessed Spawnings
These seem to take on a bigger role in the list. It is not know how they will work, if taking them makes a unit more scarce or if it will be like Marks of Chaos in that it’s just an upgrade and doesn’t change if a unit is Core, Special or Rare.

Spawning of Huanchi: +1 WS and move through cover with no penalty
Spawning of Sotek:
Spawning of Chotec:
Spawning of Quetzl:
Spawning of Tlazcotl:
Spawning of Tepok:
Spawning of Tzunki:

Army-wide special rule - Cold-blooded
Rumoured to change significantly, though this is still unconfirmed. Supposedly they roll the same number of dice as everyone else for Ld tests (i.e. 2), but any double counts as Insane Courage and will be an auto-pass regardless of any other factors (modifiers, outnumbered by Fear, etc.).

Lore of the Old Ones
- Slanns only
- spells all of the high cost / high effect type

Magic items
Charm of the Jaguar Warrior is dropped

Lords

Slann
- speculated to get a spell lore of their own

Saurus Oldblood
- may be mounted on a Stegadon

Heroes

Saurus Scar-Veteran
- may be mounted on a Stegadon

Skink Chief
- may be mounted on a Stegadon

Skink Priest
- may be mounted on an Engine of the Gods

Character mounts

Engine of the Gods (Skink Priest only)
- if it is anything like it was in the Lustria book it is a weaker Stegadon with a war machine-like weapon on top
- takes up an additional Hero choice

Stegadon
- any(?) character may ride a Stegadon
- takes up an additional Hero choice

Core
There is much speculation on whether there will be additional core units (ranked skinks or skink fast cavalry), though nothing confirmed

Saurus Warriors
- 1 or 2 pts cheaper
- scaly skin save is rumoured to be going back to 5+, like it was in 5th edition

Skink Skirmishers
- can get Spawnings

Temple Guard
- cheaper
- can get Spawnings

Jungle Swarms

Special

Saurus Cavalry
- 4 pts cheaper
- can get Spawnings

Kroxigor
- new set of metal models (was rumoured to be plastic, but that appears to have been wrong)
- get light armour in addition to their scaly skin
- can get Spawnings

Stegadon
- new plastic model
- moved from Rare to Special

Terradons
- new (metal) models

Cameleon Skinks

Salamander Hunting Packs
- moved from Rare to Special
- now use the breath weapon template instead of the artillery dice
- stats of the attack not known
- not known whether you can still form units of more than one pack (having a monsters and handlers unit with multiple monsters is a bit tricky ruleswise) or if you might, say, get 1-2 independant packs per Special unit

Rare

Ancient Stegadon
- somewhat altered stats compared to the regular Steggy
- has a different weapon than the bolt thrower the normal Steggy has

Barbed Razordon Hunting Party
- a new kind of dinosaur unit, also herded by skinks
- fires spikes that has a number of shots equal to the roll on an artillery dice, that roll to his using BS 4, not known if it ingores any of the normal to-hit modifiers
- when standing and shooting it gets two artillery dice worth of shots

Special characters

Lord Kroak (Slann)

Kroq-Gar (Saurus Lord)

Nakai the Wanderer (Kroxigor Hero(?))

Tenehauin (Skink Lord/Hero)

Tiktaq’To, Master of Skies (some kind of Skink on Terradon?)

Chakax, Eternity Warden (some kind of Saurus Temple Guard character?)

2 more unknown characters.

Rumoured rules
Often talked about are:
- Spawnings becoming more widespread and available to more units (like in the Sacred Spawning variant lists)
- Ranked Skink units (like in the Lustria book) and possibly with Kroxigors added (like in 5th edition)
- Skink Horned One Riders (like in the Lustria book)
- a separate Lore for Slann
- more mount options for Skink characters (like in 5th edition)



The New Plastic Kroxigor


Stegadon Preview



Stegadon Preview #2



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Ostatnio zmieniony przez Marko dnia Pią 20:59, 21 Lis 2008, w całości zmieniany 3 razy
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